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- Path: xs1.xs4all.nl!marcone
- From: marcone@xs1.xs4all.nl (Marco Nelissen)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: AB3D II beats Quake....
- Date: 12 Apr 1996 07:14:54 GMT
- Organization: XS4ALL Internet
- Distribution: world
- Message-ID: <4kkvte$cpi@news.xs4all.nl>
- References: <4k3pps$2g0@hell.team17.com> <26000305765367210484@BIRDLAND> <1246.6674T949T103@mbox.vol.it>
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-
- Fabio Bizzetti (bizzetti@mbox.vol.it) wrote:
- : What's the need to copy/clone/convert PC games?
-
- Perhaps because there's more of 'em, and some of them are even good...?
-
- : Isn't it better to create new ones? Look at AB3D, it was born on Amiga and
- : IMHHHHHO is much better than Doom.
-
- Perhaps you should at the calendar. This is 1996, Doom II is already old,
- we've had Heretic, Hexen, Descent, Descent II, and now Quake (beta) is out.
- Have you actually seen Quake yet? And you still think that horrible
- imitation-of-a-game Alien Breed 3D is better???
-
- : Also Worms, converted to all the other platforms.
-
- Granted, but that's only one game. There are ten times as many good games
- for the PC.
-
- Marco
-
-